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Provincial Championships
presented by Eastlink

A tournament for

all Nova Scotians!

Our Provincial Championships presented by Eastlink is an opportunity for teams from U12 to U18 to play in a competitive tournament against teams from all around Nova Scotia. The tournament is open to Basketball Nova Scotia affiliate clubs and is participation based, so there is a competitive level for everyone.

Hosting

Do you want to host one of our tournaments? Click here to learn more!

Seeding

Click here to learn about our seeding process and the committee who helps us ensure competitive tournaments at all levels.

Schedule

When our tournaments are in action, you can click here to view the schedules and scores from each tournament.

*Not available at this time

Rules

View our modified rules for each age group that aligns with our Long-Term Athlete Development plan.

Apparel

Buy Provincial Championship Apparel!

*Not available at this time

Hosting

To start, on behalf of Basketball Nova Scotia, thank you for your interest to host one of our Provincial Championships. Volunteers are the backbone of the sport system in Nova Scotia and across the country. The efforts of our volunteers create countless memorable experiences for our athletes, coaches and officials.

As a tournament host, you will work closely with Basketball Nova Scotia’s staff along the way to ensure clarification in your responsibilities and our responsibilities. Our goal is to ensure that this event is beneficial for both parties. We will ensure that there are no out of pocket expenses and will work with you for potential fundraising opportunities throughout the weekend. Below is a quick snap shot of the event responsibilities but the full Hosting Guide is available for reference. Thank you in advance!

Why be a Tournament host?
Highlight your Home!

Invite other basketball teams to your home town. Show off your local charm by suggesting restaurants and hotels to your guests.

Engage local partners

Engage local partners and put together small gift packages for your teams.

Highlight your club!

Show off the amazing parents and athletes at your club. BNS will also show you the love on social media!

Raise some money

Host a canteen or on-site raffles for a chance to make a couple dollars for your club.

Basketball Nova Scotia Responsibilities

  • All team registration, communication, seedings & schedules
  • NSBO Assignments
  • Gym bookings
  • Tournament Host Package (includes banners, medals, etc.)
  • Scores updated and posting on website

Tournament Host Responsibilities

  • Volunteers & Table Officials
  • Photos
  • Key Contact – on site + pre-tournament communication with Head Coaches
  • Make it fun! Provide warm-up music, local gifts or sponsor involvement from your community!
  • Ensure all games stay on schedule
  • Select & Present Tournament All-Stars & Tournament MVP

*will be made available when tournaments are confirmed.

Seeding

Seeding is one of the most important processes of our Provincial Tournaments. It is a huge task which can have a big impact on the results of division play, and the experiences our players and coaches take away with them. BNS wants our Provincial Tournaments to be an opportunity for everyone to have fun while growing their love of the game. With this in mind, we have a Seeding Committee in place made up of representatives from across the province. Their mandate is to work with coaches to ensure the best possible information is used to help assign seeding positions that are fair and appropriate for all. We expect this process to greatly improve results and reduce issues to a bare minimum.

Teams that need to be seeded (or re-seeded):

  1. Any and all teams participating in Provincial Championships. (Metro and Rural)
  2. Any and all teams that have played exhibition/seeding game(s) without their full tournament roster.

*No team shall be permitted to play at an age level higher or lower than which they played all year (i.e. U10 to U12). All teams will remain in the same age group in which they played throughout the course of the minor basketball season with the exception of U10 teams, which are not permitted to play in U12 Provincial Championships. Any and all U10 teams are only permitted to participate in the U10 Jamboree.

Other notable items:

  • Each division will consist of a total of eight (8) teams. 
  • You may not be seeded in the division that you register, to ensure we seed all registered teams. 
  • Teams will be fined their registration fee if they withdraw due to seeding and/or location, excluding emergencies. 

Deadlines:

1. Seeding deadline for Provincials is six (6) weeks prior to the tournament start date.

2. Roster lock deadline for Provincials is six (6) weeks prior to the tournament start date.

3. Registration deadline for Provincials is eight (8) weeks prior to the tournament start date.

When payment is sent to Basketball Nova Scotia, please also confirm that the respective seeding coordinator has been contacted.  

Process:

1. Coach or manager contacts appropriate coordinator to advise of intent to participate in intended division. 

2. For all Rural teams participating in Provincial Championships, a minimum of three (3) seeding games must be played against a Metro Basketball Association (MBA) team of same or close to same division. For all Metro teams participating in Provincial Championships, a minimum of one (1) seeding game must be played against a Rural team of same or close to same division. We recommend playing against teams higher and lower than the division you see your team participating in, as well as against teams within your anticipated division. Seeding Coordinator to confirm if matchup is appropriate. We strongly encourage all teams needing to be seeded to play as many seeding games as possible, preferably more than the minimum in order to maintain the integrity of the game. Score sheets from any and all seeding games must be provided to respective seeding coordinator. Please also provide as much additional and detailed information as possible such as whether certain athletes were unavailable, injured, and/or if particular athletes received more or less playing time than others

  •  a) If not possible to get games with a Rural/MBA team, can play other teams already seeded against Rural/MBA teams in desired division.
  •  b) Coordinator may be able to provide contacts to arrange seeding games. 

3. Seeding games are to be played with full tournament roster

4. Copy of game sheets are to be forwarded to Coordinator as soon as games are played or the Seeding Games. Record sheet which coordinator can provide. 

5. Once coordinator completes seeding all teams, information is passed to BNS to prepare schedules. 

PLEASE NOTE:  ANY TEAM THAT HAS NOT BEEN SEEDED WILL BE PLACED IN EITHER DIVISION 1/AAA OR DIVISION 2, DEPENDING ON THE DECISION OF THE COMMITTEE, AND BASED ON ANY RELEVANT INFORMATION AVAILABLE REGARDING THE TEAM.

Teams looking for seeding games, please send any information you have directly to Christian at bnsoperations@sportnovascotia.ca and we will gladly post to our website on your behalf on our Looking For A Game page. You can also contact any of our 2020 Affiliate Clubs to find games from teams at their club. 

Rules of Play

1. GAME SCHEDULE

All Provincial Championship Games are to be played as scheduled, unless advised by Basketball Nova Scotia Operations Manager, Technical Director, or Executive Director.

2. FIBA RULES

All BNS games are to be played under the current “FIBA Official Basketball Rules”, except for the variations approved by BNS and recorded in this document.

3. BALL SIZES

The ball sizes to be used for each age class are as follows:

3.1 Size 5 Basketballs – U10 and U12 males and females.

3.2 Size 6 Basketballs – U14 males and females, U16 and U18 female.

3.3 Size 7 Basketballs – U16 and U18 male teams.

4. MERCY RULE

4.1 Respect for Opponents – Teams are to show respect for their opponents at all times. Failure to do so may result in disciplinary action. 

4.1 U12 Division 1 and 2 –  If a team is ahead by 15 points or more the leading team shall no longer be permitted to employ a pressure defense.

4.2 U14, U16 and U18 – If a team is ahead by 25 points or more, the leading team shall no longer be permitted to employ a full court pressure defense of any kind.


5. GAME TIMING

5.1 Under 10 Developmental Jamboree – Ten 3:20 minute run time shifts, with equal play required.

5.1.1 Half-time – 2 minutes when and where possible. Half-time may be shortened if the game is running behind schedule.

5.2 Under 12 – Eight 4-minute stop time shifts, with equal play required.

5.2.1 Quarters – Each quarter will consist of two 4-minute stop time shifts.

5.2.2 Half-time – 5 minutes when and where possible. Half-time may be shortened if the game is running behind schedule.

5.3 Under 14 – Four quarters of 8 minutes each with a 1-minute break between quarters.

5.3.1 Equal play – Required in the first three quarters of games played in Division 3 or lower with those three quarters being divided into two 4-minute shifts.

5.3.2 Half-time – 5 minutes when and where possible. Half-time may be shortened if the game is running behind schedule.

5.4 Under 16 and Under 18 – Four quarters of 10 minutes each with a 1-minute break between quarters.

5.4.1 Half-time – 5 minutes when and where possible. Half-time may be shortened if the game is running behind schedule.

5.5 Tie Games – Not permitted in Provincial Championship play. Overtime must be played as per Rule 16 of this handbook.

6. SHOT CLOCK

6.1 U10, U12, and U14 – The shot clock will be 30 second duration. 2017 FIBA rules around resets following fouls shall apply except for the offensive reset rule, this will not apply. E.G. a foul in the back court will be a full 30 second reset, a defensive non-shooting foul in the front court with less than 14 seconds shall be a 14 second reset (if the shot clock shows above 14 seconds it will stay as is).

6.2 U16 and U18 – The shot clock in U16 and U18 games be of a 24 second duration. 2017 FIBA rules around resets following fouls shall apply except for the offensive reset rule, this will not apply. E.G. a foul in the back court will be a full 24 second reset, a defensive non-shooting foul in the front court with less than 14 seconds shall be a 14 second reset (if the shot clock shows above 14 seconds it will stay as is).

7. BACK COURT POSSESSION

7.1 U10, U12 or U14 – A team will be permitted to have possession of the ball in their back court for 10 seconds prior to crossing midcourt.

7.2 U16 or U18 – A team will be permitted to have possession of the ball in their back court for 8 seconds prior to crossing the midcourt.

8. TIME OUTS

8.1 Regulation Play – Each team shall be permitted a total of five (5) time outs, two of which may be taken in the first half, 3 of which may be taken in the second half with only two permitted to be taken in the final 2 minutes of play.

8.2 Overtime – Each team is entitled to one additional time out. Unused time outs do not carry over into overtime.

9. UNDER 14 DIVISION AGE CLASS VARIATIONS

9.1 Player to Player Defense – Defense must be player to player. Zone defenses of any kind are not permitted.

9.2 No Double Teaming – Double teaming is not permitted. Help defense is permitted but not in a sustained manner such as a trap. When an offensive player has beaten their defender, another defender may step in to help momentarily, but then must immediately return to guard their own offensive player or switch players to return to player to player. Please use this link for videos to provide visual clarification: http://mbans.ca/mba-rules/mba-defense-clarification-videos/

9.3 Penalty for Illegal Defenses – If in the view of the referee there is intent to play a zone defense or double team, the following penalties shall be assessed:

9.3.1 First offence – a warning will be given to the Coach

9.3.2 Second & subsequent offences – one shot and possession of the ball at the point of interruption.

9.4 Equal Play – In all levels of Under 14 Division 3 and lower, no one player shall play more than a one shift difference than any other teammate over the duration of the first three quarters of the game. If players have not been used in accordance with “Equal Playing Time” by the end of the third quarter, the scorer shall record clearly on the score sheet that the game is a default against the violating team. The coach of the violating team will be issued an automatic one game suspension to be served in the next scheduled game. Subsequent violations may result in the coach being suspended for the remainder of the tournament. ** Rule 9.4 – Equal Play will be impliemented to all U14 Divisions in 2021**

9.5 Substitutions during a shift – If a player fouls out, becomes injured or is unable to play their shift, the player replacing this player will be charged with the full shift and the injured or unable to play player will also be charged for the full shift. The coach may if he or she so chooses to not substitute a player and play with only 4 for the remainder of the shift.

9.6 Fourth Quarter Exclusion – Rules 9.4 and 9.5 do not apply in the fourth quarter of a game.

10. UNDER 12 DIVISION AGE CLASS VARIATIONS

10.1 Equal Play – In all levels of Under 12, no one player shall play more than a one shift difference than any other teammate, and no one player shall play more than five (5) shifts per game. If 8 or more players have not been used in accordance with “Equal Playing Time” by games end, the scorer shall record clearly on the score sheet that the game is a default against the violating team. The coach of the violating team will be issued an automatic one game suspension to be served in the next scheduled game. On a subsequent violation, the coach will be suspended for the remainder of the tournament.

10.1.1 Overtime – Any player who has not fouled out of the game is able to play in overtime. Rule 9.1 will still apply for all overtime periods, with the following exception: any game which requires overtime will not have a maximum number of shifts as long as no one player plays more than a one shift difference through the entire game (regulation and overtime).

10.2 Substitutions during a shift – If a player fouls out, becomes injured or is unable to play their shift, they must be replaced by a player who has not played for more than 20 minutes (5 shifts X 4 minutes). The player replacing this player will be charged with the full shift and the injured or unable to play player will also be charged for the full shift. The coach may if he or she so chooses to not substitute a player and play with only 4 for the remainder of the shift.

10.3 Minimum number of players – A team shall consist of not less than eight (8) players five of whom must be present to start a game. If less than 8, but 5 or more are present, the game is to be officiated and scored (though this game is still recorded as a default). A team must have used a minimum of eight (8) players to complete an official game. If a player becomes injured or fouls out and you only have 8 players, you must play the remainder of the game with one less player.

10.4 No 3 Point Baskets – All successful attempts at a basket, with the exception of free throws, shall be awarded 2 points. There shall be no 3-point shots in the Under 12 age class.

10.5 Free Throw Line – The free throw line will be shortened by 3 feet to a 12-foot length.

10.6 No Full Court Defense – After a made basket, or dead ball in the front court, the team now going on defense must retreat back to the 3-point line area in their own back court until the opposing team crosses half court. In the case where there is no 3-point line, the top of the key area should be used.

10.6.1 Full Court Defense Exception – In Under 12 Divisions 1 and 2, a player to player only, full court press will be permitted.

10.7 Player to Player Defense – Defense must be player to player. Zone defenses of any kind are not permitted.

10.8 No Double Teaming – Double teaming is not permitted. Help defense is permitted but not in a sustained manner such as a trap. When an offensive player has beaten their defender, another defender may step in to help momentarily, but then must immediately return to guard their own offensive player or switch players to return to player to player. Please use this link for videos to provide visual clarification: http://mbans.ca/mba-rules/mba-defense-clarification-videos/

10.9 Penalty for Illegal Defenses – If in the view of the referee there is intent to play a zone defense or double team, the following penalties shall be assessed:

10.9.1 First offence – a warning will be given to the Coach

10.9.2 Second & subsequent offences – one shot and possession of the ball at the point of interruption.

10.10 Last 30 Seconds Timing – In order to allow the defense to attempt to gain possession of the ball without the clock expiring, the clock shall not start when:

10.10.1 The offensive team has a 3-point lead or less;

10.10.2 There is 30 seconds or less remaining in the game;

10.10.3 And the offensive team has not yet brought the ball over half.

**This rule does not apply to Under 12 Division 1 and 2 where full court pressure is permitted. **

10.11 Penalty Foul Shots – In all Under 12 levels, 2 shifts will count as 1 quarter (Shifts 1 and 2 – 1st quarter; shifts 3 and 4 – 2nd quarter; etc.). A team accumulating a total of 5 team fouls in a quarter, would allow the opposing team to reach a penalty situation where they would shoot 2 free throws for the fifth and every foul thereafter in the quarter. The foul count is reset to 0 at the start of each subsequent quarter.


11. UNDER 10 DEVELOPMENTAL JAMBOREE DIVISION AGE CLASS VARIATIONS

11.1 Game Timing – Under 10 Developmental Jamboree will be ten 3:20 minute run time shifts, with equal play required. A team must have used a minimum of six (6) players to complete an official game, four (4) of whom must be present to start the game. Six (6) players must be available by the fifth shift. In the event of a default due to a shortage of players within the MBA’s standards (six (6) players by the start of play in the fifth shift), the game shall still be officiated (MABO agreement).

11.1.1 Half-time – 2 minutes when and where possible. Half-time may be shortened if the game is running

behind schedule.

11.2 4 on 4 Play – In all levels of Under 10 Developmental Jamboree play shall be 4 on 4.

11.3 No Scores Displayed – At no point during the game shall the score be displayed.

11.4 Equal Play – In all levels of Under 10 Developmental Jamboree, no one player shall play more than a one shift difference than any other teammate.

11.5 Basket Height – In Under 10 Developmental/Jr. Mini Jamboree, the baskets shall be set so that the rim is at a height of 8 feet 6 inches.

11.6 No 3 Point Baskets – All successful attempts at a basket, with the exception of free throws, shall be awarded 2 points. There shall be no 3-point shots in Under 10 Developmental/Jr. Mini Jamboree.

11.7 No Full Court Defense – After a made basket, or dead ball in the front court, the team now going on defense must retreat back to the 3-point line area in their own back court until the opposing team crosses half court. In the case where the court has no 3-point line, the top of the key area should be used.

11.8 Player to Player Defense – Defense must be player to player. Zone defenses of any kind are not permitted.

11.9 No Double Teaming – Double teaming is not permitted. Help defense is permitted but not in a sustained manner such as a trap. When an offensive player has beaten their defender, another defender may step in to help momentarily, but then must immediately return to guard their own offensive player or switch players to return to player to player. Please use this link for videos to provide visual clarification: http://mbans.ca/mba-rules/mba-defense-clarification-videos/

11.10 Penalty for Illegal Defenses – If in the view of the referee there is intent to play a zone defense or double team, the following penalties shall be assessed:

11.10.1 First offence – a warning will be given to the Coach

11.10.2 Second & subsequent offences – one shot and possession of the ball at the point of interruption.

11.11 No Screening – Screening of any kind is NOT permitted (including ball screens, area screens, and dribble weaves/handoffs). If there is a screen set, legal or not, and there is contact it will be called a foul. If there is a screen set, legal or not, and there is no contact it will result in a turnover.

12. DIVISION 1 HIGH SCHOOL EXCLUSION RULE (To be removed for 2021 Provincial Championships)

12.1 Eligibility – With the exception of those specified in Rule 12.3, a player who plays on a Division 1 High School team is not eligible to play in minor basketball/U16 Provincials.

12.2 Classification of a D1 Player – A player shall be deemed to be playing on a Division 1 High School team if they have played more than two High School Division 1 games, including exhibition and tournament games.

12.3 Grade 9 Athletes – Acknowledging the fact that a minority of High Schools includes Grade 9 students, and that any Grade 9 student who made the High School team would most likely see limited playing time, this rule does not include players who are in Grade 9.

13. U18 & U16 HIGH SCHOOL ATHLETES (Additional to the D1 High School Exclusion Rule)

To ensure a competitive environment for all athletes, please apply the registration classification clarifications below with regards to any High School athletes playing Varsity or Junior Varsity on your team. These will help guide your registration but note that regular seeding for these divisions still applies. Select the division that best represents your placement during the year. Please note that you may not end up in the same division as registered and divisions will be determined by the seeding process, the below is just a guideline. We strongly recommend any and all teams who are planning on participating in the 2020 Provincial Championships send all exhibition/seeding game results to your respective seeding coordinator as soon as possible. Additional questions about your athlete’s eligibility, based on their high school, should be directed to Basketball Nova Scotia’s Technical Director (bnsprovcoach@sportnovascotia.ca).There will be no exceptions to the rules below regardless of rural or urban location.

References:

• NSSAF Division Allocations

• Ontario Scholastic Basketball Association

• National Preparatory Association

Also included are:

• Halifax Prep and King’s-Edgehill Prep


13.1 U16 /18 Girls – Registration Classifications

*Any club team with one (1) or more Division 1 High School athletes Grades 10-12 (As per the NSSAF Division Allocations) or Preparatory Athletes (see references above) on their roster are required to play AAA club provincials. If you register your team in the wrong division, per the outline below, your team will be disqualified from the competition.

• NSSAF Division Allocations

• Ontario Scholastic Basketball Association

• National Preparatory Association

Also included are:

• Halifax Prep and King’s-Edgehill Prep


U18 Girls

AAA: Division 1 High School + Preparatory School athletes

• *May Include Division 2 high school athletes

• *Any club team with one (1) or more Division 1 High School athletes, Grades 10-12 or Preparatory athletes on their roster are required to play AAA club provincials, otherwise they will be disqualified from the competition.

AA: Division 2 & Division 3 High School & Junior Varsity level athletes

• *May include Division 1 club teams

• *Any club team with one (1) or more Division 1 High School athletes, Grades 10-12 or Preparatory athletes on their roster are required to play AAA club provincials, otherwise they will be disqualified from the competition.

Division 1: Division 1 Club teams MBANS U16-18 division + other U16/U18 combined teams from across province

• *May include Division 2 Club teams*

• *Any club team with one (1) or more U18 aged athlete (see Section 13, Age Requirements) on their roster are required to play in U18 provincials, regardless of the number of U16 age athletes.

Division 2: Division 2/Division 3/Division 4 Club teams

• MBANS U16-18 division + other Division 2/Division 3/Division 4 U16/U18 combined teams from across province

• *Any club team with one (1) or more U18 aged athlete (see Section 13, Age Requirements) on their roster are required to play U18 provincials, regardless of the number of U16 age athletes.

U16 Girls

*Any club team with one (1) or more U18 athlete (see Section 13, Age Requirements) on their roster are required to play U18 provincials, regardless of the number of U16 age athletes.


Division 1: Division 1 Club teams

• MBANS U16-U18 division + other U16 teams from across province

• *Any club team with one (1) or more U18 athlete (see Section 13, Age Requirements) on their roster are required to play U18 provincials, regardless of the number of U16 age athletes.

Division 2: Division 2/Division 3 Club teams

• MBANS U16-U18 division + other D2/D3 U16 teams from across province

• *Any club team with one (1) or more U18 athlete (see Section 13, Age Requirements) on their roster are required to play U18 provincials, regardless of the number of U16 age athletes.

Division 3: Division 3/Division 4 Club teams

• MBANS U16-U18 division + other D3/D4 U16 teams from across province

• *Any club team with one (1) or more U18 athlete (see Section 13, Age Requirements) on their roster are required to play U18 provincials, regardless of the number of U16 age athletes.

13.2 U18 Boys – Registration Classifications

*Any club team with one (1) or more Division 1 High School athletes, Grades 10-12 or Preparatory athletes on their roster are required to play AAA club provincials, otherwise they will be disqualified from the competition.

AAA: Division 1 High School + Preparatory School athletes

• *May Include Division 2 high school athletes

• *Any club team with one (1) or more Division 1 High School athlete, Grades 10-12 or Preparatory athletes on their roster are required to play AAA club provincials, otherwise they will be disqualified from the competition.

AA: Division 2 & Division 3 High School & Junior Varsity level athletes.

• *May include Division 1 club teams & athletes

• *Any club team with one (1) or more Division 1 High School athletes, Grades 10-12 or Preparatory athletes on their roster are required to play AAA club provincials, otherwise they will be disqualified from the competition.

Division 1: D1 club teams

• MBANS U18 + other D1 club teams from across province

• *May include Division 2 club teams

Division 2:  Division 2/Division 3/Division 4 Club teams

• MBANS + other D2/D3/D4 club teams from across province

14. AGE REQUIREMENTS

14.1 Current Season – The term “current season” shall be defined as the normal period of operation for the basketball season extending from September 1st August 31st.

14.2 Under 10 Developmental Jamboree Eligibility – A player must not have reached the age of 10 prior to January 1st of the current season.

14.3 Under 12 Eligibility – A player must not have reached the age of 12 prior to January 1st of the current season.

14.4 Under 14 Eligibility – A player must not have reached the age of 14 prior to January 1st of the current season.

14.5 Under 16 Eligibility – A player must not have reached the age of 16 prior to January 1st of the current season.

14.6 Under 18 Eligibility – A player must not have reached the age of 18 prior to October 1st of the current season.


NOTE: The cut-off date for the age classes follows the dates for school registrations which was originally set at October 1st. This

has changed to January 1st and the cut-off will roll forward with the school registration dates. The eligibility date for the age classes

will change from October 1st to January 1st of the current season in the years indicated below:


Under 18 – 2021/22 season


15. ROSTERS

15.1 Playing for Another Club – A player must play provincials with club that he or she was registered within league play.

15.2 Playing in Higher or Lower Division – Any player may play in an older age class, but no player shall play down in an age class younger than their eligibility. **No team shall be permitted to play at an age level higher or lower than which they played all year (i.e. U10 to U12). All teams will remain in the same age group in which they played throughout the course of the minor basketball season with the exception of U10 teams, which are not permitted to play in U12 Provincial Championships. Any and all U10 teams are only permitted to participate in the U10 Jamboree.

15.3 Number of Rosters Athlete can Play On – No player can be listed on more than one roster for Provincial Championships. (Includes U10 Jamboree)

15.4 Official Team Roster for Coaches – Subject to Rule 13.5, all persons present on the bench during a game must be listed on the team’s official roster. This includes coaches, assistant coaches, managers and other team or club officials.

15.5 Coaching Approval Request – During Provincials, should a coach be unavailable for a team’s game, and a person not listed on the team’s roster be required to fill in, approval in writing must be granted by the Executive Director.

16. OVERTIME

16.1 U12, U14, U16, U18: If a winner has not been determined at the end of regulation play, there will be 5 minutes of overtime. If a winner still hasn’t been determined after that, overtime periods of 5-minutes will repeat until a winner has been determined after the time expires at the end of one of the periods.

**Please look into specific age class’s for possible variations based on equal shifting rules.**

17. GAME LOST BY FORFEIT

17.1 Rule

17.1.1 – The team is not present or is unable to field 5 players ready to play 15 minutes after the game is scheduled to begins

17.1.2 – Its actions prevent the game from being played.

17.1.3 – It refuses to play after being instructed to do so by the crew chief.

17.2 Penalty

17.2.1 – The game is awarded to the opponents and the score shall be 20 to 0. Furthermore, the forfeiting team shall receive 0 classification point.

17.2.2 – For a 2-games (home and away) total points series (aggregate score) and for Play- Offs (best of 3), the team that forfeits in the first, second, or third game shall lose the series or Play-Offs by ‘forfeit’. This does not apply for Play-Offs (best of 5 and best of 7).

17.2.3 – If in a tournament the team forfeits for the second time, the team shall be disqualified from the tournament and the results of all games played by this team shall be nullified.

18. GAME LOST BY DEFAULT

18.1 Rule

18.1.1 – A team shall lose a game by default if, during the game, the team has fewer than 2 players on the playing court ready to play.

18.1.2 –  If a team is unable to field required number of players to start the game per their age class variations listed above, but still plays the game.

18.2 Penalty

18.2.1 – If the team to which the game is awarded is ahead, the score shall stand as at the time when the game was stopped. If the team to which the game is awarded is not ahead, the score shall be 2 to 0 in its favour. The defaulting team shall receive 1 classification point.

18.2.1 – For a 2-games (home and away) total point series (aggregate score), the team that defaults in the first or in the second game shall lose the series by ‘default’.

19. FIBA TIE BREAKING PROCEDURE

19.1 Procedure – Teams shall be classified according to their win-loss records, namely two (2) points for each game won, one (1) point for each game lost (including lost by default) and zero (0) points for a game lost by forfeit.

19.1.1 – If there are two teams in the classification with equal points, the result(s) of the game(s) between the two teams involved will be used to determine the placings.

19.1.2 – If the points and the goal average in the games between the two teams are still the same, the classification will be determined by the goal average of all the games played in the group by each team.

19.1.3 – If more than two teams are equal in the placing, a second classification will be established, taking into account only the results of the games between the teams that are tied. See below.

19.1.4 – If there are still teams tied after the second classification, then goal average will be used to determine the placing, taking into account only the results of the games between the teams still tied.

19.1.5 – If there are still teams tied, the placing will be determined using the goal average from the results of all their games played in the group.

19.1.6 – If, at any stage, using the above criteria, a multiple team tie is reduced to a tie involving only two teams, the procedure in 19.1.1 and 19.1.2 above will be applied.

19.1.7 – More than two teams – equal points:

Team      Wins      Losses

A               1              1

B               1              1

C               1              1

Results between A, B, C:

GameResult
A vs. B82 (A) – 76 (B)
A vs. C77 (A) – 80 (C)
B vs. C88 (B) – 77 (C)
TeamPoints for or AgainstGoal DifferencePlacement
FOR (+)AGAINST (-)
A+159-156+32nd
B+164-159+51st
C+157-165-123rd

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