Provincial Championship Rules


Major Notable Rule Changes for 2024

 

  1. U14 boys will use a size 7 basketball
  2. In Under 12 when a team is ahead by 30 points or more the scores shall be set to 0 on the score clock for the remainder of the game
  3. Protest section
  4. Teams must submit 2 seeding games if they are submitting a roster that is different from the one they played with all year
  5. New division structure for AAA play - D1 HS exclusion rules no longer exists
  6. Maximum roster size

 

  1. AGE REQUIREMENTS
    1.1 Current Season - The term “current season” shall be defined as the normal period of operation for the basketball season extending from September 1st to August 31st.
    1.2 Under 10 Developmental Jamboree Eligibility - A player must not have reached the age of 10 prior to January 1st of the current season.
    1.3 Under 12 Eligibility - A player must not have reached the age of 12 prior to January 1st of the current season.
    1.4 Under 14 Eligibility - A player must not have reached the age of 14 prior to January 1st of the current season.
    1.5 Under 16 Eligibility - A player must not have reached the age of 16 prior to January 1st of the current season.
    1.6 Under 18 Eligibility - A player must not have reached the age of 18 prior to January 1st of the current season.
    *All of the dates noted are January 1st, 2024*

 

  1. FIBA RULES
    All BNS games are to be played under the current “FIBA Official Basketball Rules,” EXCEPT for the variations that are included below.

 

  1. BALL SIZES
    The ball sizes to be used for each age class are as follows:

3.1 Under 10 Developmental and Under 12: Size 5
3.2 Girls, Under 16 and Under 18 Girls: Size 6
3.3 Under 14,  16 and 18 Boys: Size 7

 

  1. GAME SCHEDULES
    All scheduled games are to be played as scheduled unless BNS determines that a schedule must be altered due to extenuating circumstances which include but are not limited to:

4.1 Weather
4.2 Referee issues
4.3 Team travel issues
4.4 Facility issues 

 

  1. MERCY RULES
    5.1 In Under 12 Division 3 and below, when a team is ahead by 30 points or more the scores shall be set to 0 on the score clock for the remainder of the game. The score will be kept on the scoresheet.
    5.2 In Under 12 Division 1 or 2 if a team is ahead by 15 points or more the leading team shall no longer be permitted to employ a pressure defense.
    5.3 In Under 14, Under 16 and Under 18 age classes, if a team is ahead by 25 points or more, the leading team shall no longer be permitted to employ full court pressure defense of any kind.

Note: It is the expectation that coaches and teams respect the spirit of the game, and therefore the mercy rule, in the best interest of the athletes on both teams.

 

  1. GAME TIMING
    6.1 In all age categories, games are played until there is a winner, according to the overtime procedures outlined below.
    6.2 Under 12 will play eight 4-minute stop time shifts with a 1-minute break between quarters.

6.2.1 Each quarter will consist of two 4 minute stop time shifts.
6.2.2 Half time will be 5 minutes when and where possible. Half-time may be shortened if the game is running behind schedule.

6.3 Under 14 (with the exception of D1 and D2 who will play 4 eight minute quarters) will play six 4-minute stop time shifts (in the first three quarters) and 1 eight minute fourth quarter, with a 1-minute break between quarters.

6.3.1 Half time will be 5 minutes when and where possible. Half-time may be shortened if the game is running behind schedule.

6.4 Under 16 and Under 18 will play four quarters of 10 minutes each with a 2 minute break between quarters.

6.4.1 Half time will be 5 minutes when and where possible. Half-time may be shortened if the game is running behind schedule.

6.5 The game clock shall be stopped when a field goal is scored with less than 2 minutes remaining in the final quarter or overtime when the difference in the score is 10 points or less.
6.6 Should overtime be required during a U12 play-off game, four (4) minute shifts shall be played until a winner is determined. As noted in 13.1, equal play rules do not apply to overtime.
6.7 Should overtime be required during a U14, U16 or U18 play-off game five (5) minute periods shall be played until a winner is determined. In U14 Division 3 and below, Rule 14.4 shall not apply to overtime shifts.

 

  1. OVERTIME
    U12: If a winner has not been determined at the end of regulation play, there will be 4 minutes of overtime. If a winner still hasn’t been determined after that, overtime periods of 4-minutes will repeat until a winner has been determined after the time expires at the end of one of the periods.

    U14, U16, U18: If a winner has not been determined at the end of regulation play, there will be 5 minutes of overtime. If a winner still hasn’t been determined after that, overtime periods of 5-minutes will repeat until a winner has been determined after the time expires at the end of one of the periods. 

 

  1. SHOT CLOCK
    The shot clock for all divisions shall be 24 seconds. All FIBA rules surrounding the shot clock shall be in effect.

 

  1. TIME-OUTS, THROW-INS AND CLOCK IN FINAL MINUTE
    9.1 Each team shall be permitted a total of five time outs, two of which may be taken in the first half, 3 of which may be taken in the second half with only two permitted to be taken in the final 2 minutes of play.
    9.2 All throw-ins will occur as per FIBA rules (eg. Most being at the spot closest to where the violation occurred.) except for the special provisions in U12, D2 and under, where a defensive team violates the no full court defense rule as per Item 13.5.
    9.3 At all levels, the clock shall stop following a successful score in the final two minutes of the 4th quarter or any overtime period. It will start when touched by a player on the court except for as noted in Item 13.9, which applies to U12 D2 and under. In this situation, where there is 24 seconds or less left with a point spread of 3 or less, where-as the scoring team (ie. new defensive team) must retreat to behind their own 3-point line until the ball crosses half, the clock will not start until the ball crosses half.

 

  1. BACK COURT POSSESSION
    All divisions will be permitted to have possession of the ball in their back court for 8 seconds prior to crossing the mid court.

 

  1. NUMBER OF PLAYERS
    11.1 In the Under 14, Under 16, and Under 18 age classes each team must have a minimum of five (5) players present for the start of the game.
    11.2 In the Under 12 age class, each team must have a minimum of eight (8) players for an official game. A team may start a game with five (5) players however all eight (8) players must play by the fifth shift or the game shall be ruled as a default.  In the event of a default, the game shall still be officiated and scored. A team must have used a minimum of eight (8) players to complete an official game. If a player becomes injured or fouls out and you only have eight (8) players, you must play the remainder of the game with one less player.
    11.3 Teams can have a maximum of 15 athletes on a roster for Provincial Championships.

 

  1. ROSTERS
    12.1 Playing for Another Club - A player can only play with one club for Club Provincial Championships. If an athlete plays for a different club than they played with through the season, the team on which they play must submit at least two (2) seeding games with that athlete on their roster.
    12.2 Playing in a Higher or Lower Division - Any player may play in an older age class, but no player shall play down in an age class younger than their eligibility
    **No team shall play at an age level lower or higher than when they registered with BNS OR than they played in the minor basketball season. Any and all U10 teams are only permitted to participate in the U10 Jamboree. 
    12.3 Number of Rosters Athlete can Play On - No player can be listed on more than one roster for Club Provincial Championships. (Includes U10 Jamboree) Athletes can only be listed on a roster in one (1) Club Provincial Championship (For example: An athlete cannot be listed on a roster for a team in the U12 Club Provincial Championships AND a roster for a team in the U14 Club Provincial Championships).
    12.4 Official Team Roster for Coaches Subject to Rule 12.5 - All persons present on the bench during a game must be listed on the team’s official roster (the roster that was submitted to BNS at time of registration). This includes coaches, assistant coaches, managers and other team or club officials.
    12.5 Coaching Approval Request - During Club Provincial Championships, should a coach be unavailable for a team’s game, and a person not listed on the team’s roster be required to fill in, approval in writing must be granted by the BNS Executive Director.
    12.6 If a team plays any part of a game with an athlete who is ineligible according to the above rules, the team automatically forfeits the game.


  2. UNDER 12 AGE CLASS VARIATIONS

13.1 Equal Play - In all levels of Under 12 no one player shall play more than a one shift difference than any other team mate (by the end of the game) and no player shall be permitted to play more than five (5) shifts in a game (excluding overtime). If eight (8) or more players have not been used in accordance with “Equal Playing Time” by games end, the scorer shall record clearly on the score sheet that the game is a default against the violating team.

13.1.1 Should a player arrive to a game late or leave a game early they are required to play equal time for the portion of the game which they are at the game.

13.2 Substitutions during a shift - If a player fouls out, becomes injured or is unable to play their shift, they must be replaced by a player who has not played for more than 20 minutes (5 shifts X 4 minutes). The player replacing this player will be charged with the full shift and the injured or unable to play player will also be charged for the full shift. The coach may choose to not substitute a player and play with only four (4) for the remainder of the shift.
13.3 No 3 Point Baskets - All successful attempts at a basket with the exception of free throws, shall be awarded 2 points. There shall be no 3 point shots in the Under 12 age class.
13.4 Free Throw Line - The free throw line will be shortened by 3 feet to a 12 foot length.
13.5 No Full Court Defense - After a made basket, or dead ball in the front court, the team now going on defense must retreat back to the 3 point line area in their own back court until the opposing team crosses half court. In the case where there is no 3 point line, the top of the key area should be used. After a defensive team violation, the offensive team will be permitted to inbound the ball in their own backcourt in alignment with their 3-point line/top of the key, regardless of the spot of the violation.

13.5.1 Full court defense exception - In Under 12 Divisions 1 and 2, a player to player only, full court press will be permitted.

13.6 Player to player defense - Defense must be Player to player. Zone defenses of any kind are not permitted.
13.7 No Double Teaming - Double teaming is not permitted (with the exception of rule 13.7.1). Help defense is permitted but not in a sustained manner such as a trap. When an offensive player has beaten their defender another defender may step in to help momentarily (maximum of 2 seconds) but then must immediately return to guard their own offensive player or switch players to return to player to player.

13.7.1 Once the ball has entered the key, double teaming the ball is permitted.

13.8 Penalty for Illegal Defenses - If in the view of the Referee there is intent to play a zone defense or double team, the following penalties shall be assessed:

13.8.1 On the first offense, play shall be stopped, and a warning shall be issued to the coach utilizing the illegal defense. Play shall resume with the ball being awarded to the offensive team.
13.8.2 On the second and any subsequent offense, the defensive team shall be penalized and the offensive team will be granted 1 free throw and will inbound the ball at the point of interruption. If a team is in violation of one rule more than 3 times during one game, the referee will write a report (including teams involved, nature of the violations, any possible intentional violations) and send it to the BNS Executive Director at bnsexecutivedirector@sportnovascotia.ca for review.

13.9 Last 24 Seconds Timing - In order to allow the defense to attempt to gain possession of the ball without the clock expiring, the clock shall not start when:

13.9.1 The offensive team has a 3 point lead or less, there is 24 seconds or less remaining in the game, and the offensive team has not yet brought the ball over half.
13.9.2 This rule does not apply to Under 12 Division 1 and 2 where full court pressure is permitted.

13.10 Penalty Foul Shots - In the Under 12 age level 2 shifts will count as 1 quarter. (Shifts 1 and 2- 1st quarter; shifts 3 and 4 - 2nd quarter; etc.) A team accumulating a total of 5 team fouls in a quarter, would allow the opposing team to reach a penalty situation where they would shoot 2 free throws for the fifth and every foul thereafter in the quarter. The foul count is reset to 0 at the start of each subsequent quarter.
13.11 Should overtime be required, any player who has not fouled out during the game shall be permitted to play in the overtime shift(s).
13.12 The last two minutes of play will follow FIBA rules (on a scored basket, the clock will stop) except for 13.9 - which will apply in the last 24 seconds of the game.

 

  1. UNDER 14 AGE CLASS VARIATIONS

14.1 Defence must be player to player. Zone defences of any kind are not permitted.

14.2 No Double Teaming - Double teaming is not permitted (with the exception of rule 14.2.1). Help defence is permitted but not in a sustained manner such as a trap. When an offensive player has beaten their defender another defender may step in to help momentarily but then must immediately return to guard their own offensive player or switch players to return to player to player.

14.2.1 Once the ball has entered the key, double teaming the ball is permitted.

14.3 Penalty for Illegal Defenses - If in the view of the Referee there is intent to play a zone defense or double team, the following penalties shall be assessed:

14.3.1 On the first offense, play shall be stopped, and a warning shall be issued to the coach utilizing the illegal defense. Play shall resume with the ball being awarded to the offensive team.
14.3.2 On the second and any subsequent offense, the defensive team shall be penalized and the offensive team will be granted 1 free throw and will inbound the ball at the point of interruption. If a team is in violation of one rule more than 3 times during one game, the referee will write a report (including teams involved, nature of the violations, any possible intentional violations) and send it to the BNS Executive Director at bnsexecutivedirector@sportnovascotia.ca for review.

14.4 Equal Play - In all levels of Under 14 Division 3 and lower, no one player shall play more than a one shift difference than any other team-mate over the duration of the first three quarters of the game (with those three quarters being divided into two 4-minute shifts). If players have not been used in accordance with “Equal Playing Time” by the end of the third quarter, the scorer shall record clearly on the score sheet that the game is a default against the violating team. Equal play does not have to be followed in the fourth quarter, which will consist of 1 eight minute quarter.
14.5 Substitutions during a shift - If a player fouls out, becomes injured or is unable to play their shift, the player replacing this player will be charged with the full shift and the injured or unable to play player will also be charged for the full shift. The coach may choose to not substitute a player and play with only four (4) for the remainder of the shift.
14.6 Fourth Quarter Exclusion - Rules 14.4, and 14.5 do not apply in the fourth quarter or in overtime.

 

  1. UNDER 16 and 18 AGE CLASS VARIATIONS

15.1 The U16 and U18 girls age groups will be combined to form a U16/18 division.

15.2 All under 16 and 18 age athletes are eligible to compete in the Club Provincial Championships.

15.3 According to the seeding criteria, teams must play and submit to BNS a minimum of 2 seeding games.

15.4 All under 16 and 18 teams will be seeded starting with Division 1.

15.5 All under 16 and 18 divisions must have a minimum of six (6) teams and can have a maximum of eight (8) teams. If the minimum number of teams is not available, the division will  be canceled.

15.6 Seeding information and rosters must be submitted to BNS no later than 4 weeks before the start of the tournament.

15.7 FIBA rules will be followed.

 

  1. GAME LOST BY FORFEIT
    16.1 Teams will forfeit a game if:

16.1.1 The team is not present or is unable to field five (5) players ready to play 15 minutes after the game is scheduled to begin.
16.1.2 A team’s actions prevent the game from being played (as determined by BNS).
16.1.3 A team refuses to play after being instructed to do so by the officials.
16.1.4 A team does not follow equal play rules after more than 1 warning OR if an athlete plays or does not play the proper number of shifts, according to the equal play rule.
16.1.5 If an athlete who is ineligible based on any of the rules above (roster section, eligibility section) plays in any part of a game.

   16.2 Penalty for a forfeit

16.2.1 The game is awarded to the opponents and the score shall be 20 to 0. Furthermore, the forfeiting team shall receive 0 classification points.
16.2.2 If in a tournament the team forfeits for the second time, the team shall be disqualified from the tournament and the results of all games played by this team shall be nullified. 

 

  1. FIBA TIE BREAKING PROCEDURE
    17.1 Procedure - Teams shall be classified according to their win-loss records, namely two (2) points for each game won, one (1) point for each game lost (including lost by default) and zero (0) points for a game lost by forfeit. 
    17.2 If there are two or more teams in the classification with equal points, the result(s) of the game(s) between the two or more teams will be used to determine the placings.
    17.3 If the two or more teams have the same win-loss record of the games between them, further criteria will be applied in the following order:

17.3.1 Higher goal difference (difference between the number of points scored vs. the number of points scored against) of the games between them.

17.3.2 Higher number of goals scored in the games between them. 

17.3.3 Higher goal difference of all games in the group

17.3.4 Higher number of goals scored in all games in the group

If these criteria still cannot decide, a draw shall decide on the placings.

17.4 If two or more teams have equal points and HAVE NOT played each other, the following criteria will be followed:

17.4.1 Higher goal difference (difference between the number of points scored vs. the number of points scored against) of the games between them
17.4.2 Higher number of goals scored in the games between them 
17.4.3 Higher goal difference of all games in the group
17.4.4 Higher number of goals scored in all games in the group

If these criteria still cannot decide, a draw shall decide on the placings.
17.5 If, at any stage, using the above criteria, a multiple team tie is reduced to a tie involving only two teams, the procedure in 17.3 and 17.4 will be applied.
17.6 More than two teams - equal points:

 

Example 1

 

A vs. B 100-55 B vs. C 100-95
A vs. C 90-85 B vs. D 80-75
A vs. D 75-80 C vs. D 60-55

Team

Games Played

Wins

Losses

Points

Goals

Goal Difference

A

3

2

1

5

265:220

+45

B

3

2

1

5

235:270

-35

C

3

1

2

4

240:245

-5

D

3

1

2

4

210:215

-5

Therefore: 1st A - winner against B 3rd C - winner against D

2nd B 4th D

 

Example 2

 

A vs. B 100-55 B vs. C 100-85
A vs. C 90-85 B vs. D 75-80
A vs. D 120-75 C vs. D 65-55

Team

Games Played

Wins

Losses

Points

Goals

Goal Difference

A

3

3

0

6

310:215

+95

B

3

1

2

4

230:265

-35

C

3

1

2

4

235:245

-10

D

3

1

2

4

210:260

-50

Therefore: 1st A

 

Classification of the games between B, C, D:

Team

Games Played

Wins

Losses

Points

Goals

Goal Difference

B

2

1

1

3

175:165

+10

C

2

1

1

3

150:155

-5

D

2

1

1

3

135:140

-5

Therefore: 2nd B, 3rd C - winner against D, 4th D

 

Example 3

 

A vs. B 85-90 B vs. C 100-95
A vs. C 55-100 B vs. D 75-85
A vs. D 75-120 C vs. D 65-55

Team

Games Played

Wins

Losses

Points

Goals

Goal Difference

A

3

0

3

3

215:310

-95

B

3

2

1

5

265:265

0

C

3

2

1

5

260:210

+50

D

3

2

1

5

260:215

+45

Therefore: 4th A

 

Classification of the games between B, C, D:

Team

Games Played

Wins

Losses

Points

Goals

Goal Difference

B

2

1

1

3

175:180

-5

C

2

1

1

3

160:155

+5

D

2

1

1

3

140:140

0

Therefore: 1st C 2nd D 3rd B

 

Example 4

 

A vs. B 85-90 B vs. C 100-90
A vs. C 55-100 B vs. D 75-85
A vs. D 75-120 C vs. D 65-55

Team

Games Played

Wins

Losses

Points

Goals

Goal Difference

A

3

0

3

3

215:310

-95

B

3

2

1

5

265:260

+5

C

3

2

1

5

255:210

+45

D

3

2

1

5

260:215

+45

Therefore: 4th A

 

Classification of the games between B, C, D:

Team

Games Played

Wins

Losses

Points

Goals

Goal Difference

B

2

1

1

3

175:175

0

C

2

1

1

3

155:155

0

D

2

1

1

3

140:140

0

Therefore: 1st B 2nd C 3rd D

 

  1. SEEDING

18.1 Divisions shall be appointed by a seeding committee consisting of the BNS Manager of Sport and Technical Programs (MSTP) and a minimum of two (2) others with knowledge of the landscape of minor basketball in the province.
Note: Teams may not end up in the same division as registered and divisions will be determined by the seeding process. 

18.2 Divisions will be determined by:

18.2.1 Division that a team requested at the time of registration for Club Provincial Championships.
18.2.2 Division that a team played in league play during the season.
18.2.3 Number of teams that requested the division.
18.2.4 Results of games played throughout the season vs. metro and rural teams.

18.3 In the U12 and U14 age groups, if a division has four (4) or fewer teams, the division will be canceled.

Note: Eight (8) team divisions is the goal for championship play, and BNS has the oversight and discretion to adjust division rankings accordingly.

18.4 In the U16 and U18 age groups, if a division has six (6) or fewer teams, the division will be canceled.

18.5 All teams participating in BNS Club Provincial Championships who did not play in the current (Metro Basketball Association) season are required to submit a minimum of three (3) exhibition/seeding games and must upload them to the Basketball Nova Scotia database (with the exception of U16/18 teams who only need two (2) seeding games). Teams that played in the Metro Basketball League (MBA) are only required to submit seeding game sheets IF they are playing with a roster that is different than the one they played with all season or if they are playing a team not currently playing in the Metro league.

18.5.1 Game sheets must include team rosters for the home and away team. The roster for seeding games must be the same roster that is submitted to BNS for Club Provincial Championships. All players on the roster must play in the seeding game. 

18.5.2 If there are athletes who were not present for a seeding game, the game MAY be submitted, but the team must submit at least 2 other games, where the missing athlete was playing. (All athletes on official rosters must be present for at least 2 seeding games).If you are a team from HRM OR play in MBA, at least one of the three games should be against a team from outside of the HRM/doesn’t play in the MBA.

18.5.3 Seeding information and rosters for U12 and U14 age groups must be submitted to BNS no later than 6 weeks before the start of the tournament.

18.5.4 Seeding information and rosters for U16 and U18 age groups must be submitted to BNS no later than 4 weeks before the start of the tournament.

 

  1. PROTESTS

    19.1 A team may file a protest if its interests have been adversely affected by:

    19.1.1 A violation of coach or player eligibility, OR equal play rules.

    19.2 Protests must be communicated within 20 minutes of the end of the game, to the host of the division facility who will contact BNS directly. 

    19.3 In case of a team’s protest  the scoresheet and the host may be used to help provide insight on the situation being assessed. 

    19.4 Protest outcomes from BNS Provincial Club Championships will be decided by a Protest Review Committee comprised of the BNS Executive Director, BNS MSTP, and 1-2 others.

    19.5 In order to be admissible, a protest shall comply with the following procedures: 

    19.5.1 The head coach of the protesting team shall notify the division host, and provide a written explanation of the protest reasons, on the reverse side of the scoresheet.
    19.5.2 The Protest Review Committee will review the protest details and decide on the protest as soon as possible, in any case no later than before the next game is played by the protesting team and the opposing team. 
    19.5.3 The final decision by the Protest Review Committee is not subject to further review or appeal. 
    19.5.4 The Protest Review Committee may decide not to change the result of the game unless there is clear and conclusive evidence that a rule has been broken. In the event that the protest is successful, the team that is being protested against will forfeit the game and take a loss on their record, and the protesting team will be credited a win.

    19.6 After the protest resolution, a written decision will be shared with the parties involved.

  1. DISCIPLINE

20.1 If a player or coach is ejected from a game, they will be suspended from the following game at the event.

20.2 Anyone who displays abusive behavior toward anyone involved with the tournament (coaches, athletes, parents, spectators, hosts, facility staff, BNS staff), will be removed for the remainder of the tournament.



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